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1. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
hey guys let's balance ship hulls on cost --CCP titan development team, 2005
- by captain foivos - at 2014.11.14 03:01:54
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2. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
when given the choice between fitting tank and fitting more cargo into the hold, capsuleers choose cargo and because they choose wrong, every time, now CCP is taking that choice away
- by captain foivos - at 2014.11.13 02:45:05
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3. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
I think my ships should be ungankable in highsec because
- by captain foivos - at 2014.11.12 01:00:48
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4. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
I went ahead and saved CCP the trouble of writing a themesong for Rhea
- by captain foivos - at 2014.11.11 18:52:47
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5. I just doubled the Mimir's lock range - in Player Features and Ideas Discussion [original thread]
He has altered the Mimir. Pray he does not alter it further.
- by captain foivos - at 2014.09.13 20:12:00
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6. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
I mean, clearly, Fozzie and friends have missed the memo: it ain't just the Ishtar. It's sentry drones.
- by captain foivos - at 2014.07.29 22:44:00
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7. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Sentry drones have enormous downsides. They can be killed like other drones AND they don't return to your ship. There's a reason they were never used at all until assist + these tracking/optimal bonuses came along. This is wh...
- by captain foivos - at 2014.07.29 22:39:00
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8. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Try and stay on topic please, posting about posting is frowned upon in this establishment I must have missed the moderator tag by your name it's hidden under such other terms as "poor" and "tryhard"
- by captain foivos - at 2014.02.11 23:41:00
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9. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Nah I think i'll keep talking about it here, regardless of if thats ok with you such a rebel you are Grath you show him who's boss
- by captain foivos - at 2014.02.11 23:17:00
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10. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
I don't know why you still play this game if you find it so boring I mean you don't even have titans anymore, ugh
- by captain foivos - at 2014.02.11 23:10:00
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11. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Not when the OP talks about AFK mechanics, sorry little bee but its on topic because anchoring is an afk mechanic as well. posting is a distinctly non-AFK activity by its definition and has totally won more wars than an...
- by captain foivos - at 2014.02.11 23:00:00
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12. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Grath Telkin wrote: Sov wars should be determined by who has the most supercapitals hey remember when you had titan superiority I just wanted to remind you of that before waving the fact that you don't anymore in your face
- by captain foivos - at 2014.02.11 22:36:00
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13. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Grath is all for manual piloting because supers don't have to fly anywhere; they just jump to a cyno.
- by captain foivos - at 2014.02.11 22:31:00
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14. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
Now that drones are out of the way, death2allsupers
- by captain foivos - at 2014.02.06 16:19:00
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15. Sticky:[Winter] New destroyers - in Player Features and Ideas Discussion [original thread]
I'm glad to see Minmatar will remain superior as usual. (stop handing MWD bonuses out like candy, thanks in advance)
- by captain foivos - at 2012.09.28 17:21:00
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16. Killmails and Killboards: A spirited discussion to remove both - in Player Features and Ideas Discussion [original thread]
Originally by: Toilarmius An easy solution to abate the woes of PvP hungry pilots. What woes? Originally by: Toilarmius Capsuleer's are afraid to be idnetified with a "bad" fit. They don't want to be forever immortalized as "...
- by captain foivos - at 2011.03.04 22:02:00
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17. finance industry, competing currencies - in Player Features and Ideas Discussion [original thread]
There is no mechanism to collect on debts. This idea has been thought of numerous times and will not work. -- Need a break from EVE?
- by captain foivos - at 2011.02.20 20:18:00
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18. pvp drops - in Player Features and Ideas Discussion [original thread]
Since you seem to be into conspiracy theories... LET ME POINT YOU IN THE DIRECTION OF THIS ONE THAT I DISCOVERED BY MYSELF USING GOOGLE AND TWO HOURS OF MY TIME: linkage. -- Need a break from EVE?
- by captain foivos - at 2011.02.20 19:49:00
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19. pvp drops - in Player Features and Ideas Discussion [original thread]
I bet you wouldn't say that if you just killed a Kestrel with 72 plex in the cargohold. -- Need a break from EVE?
- by captain foivos - at 2011.02.20 19:42:00
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20. Reprocessing Plant Commissions - in Player Features and Ideas Discussion [original thread]
Originally by: CryptoMaven I submitted the following petition That's great; what the hell do you expect us to do about it? See, kids, this is why Features and Ideas Discussion is where features and ideas go to die. P.S. just refin...
- by captain foivos - at 2011.02.20 19:40:00
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